Sunday, June 2, 2013

Top Trends in Computer science 2013

Top trends in Computer Society

As a technology professional, keeping on top of trends is crucial. Below is a list of technology topics that Computer Society magazines, journals, and conferences will be focusing on next year:

1) Internet of Things

The Internet of Things is more than just the newest buzzword. The IoT promises to be the most disruptive technological revolution since the advent of the World Wide Web. Projections indicate that up to 100 billion uniquely identifiable objects will be connected to the Internet by 2020, but human understanding of the underlying technologies has not kept pace. This creates a fundamental challenge to researchers, with enormous technical, socioeconomic, political, and even spiritual consequences.
In recognition of the importance of IoT, Computer, the IEEE Computer Society's flagship magazine, is planning a special issue in February 2013. "The Internet of Things: The Next Technological Revolution" will offer a forum for highlighting what the IoT could bring to the end user. Recommended topics for this special issue include design and development methodology for a user-centered IoT; the dynamics of social media and connected objects; community programming for the IoT, including citizen science, citizen journalism, and social activism; opportunistic sensing, big data, and the IoT; and the impact of the IoT on the future networked society.

2) Cyber security

Recent technological advances in computing, communications, software, and hardware have enabled the significant growth of cyberspace, an important aspect of modern life that continues to transform the way citizens, business, and governments interact, collaborate, and conduct business. Our heavy dependence on various digital infrastructures has made them strategic national assets that must be protected to ensure economic growth, prosperity, and safety in the future.
Cyber security is an emerging area of intense activity that endeavors to provide innovative solutions to ensure uninterrupted communications and service availability. The latest advances in cyber security that is critical in thwarting future threats, attacks, fraud, and damage. It focuses on effective techniques and approaches that have the potential to ensure a safe, trustworthy, secure, and resilient cyberspace.

3) Big Data Visualization

We've entered a data-driven era, in which data are continuously acquired for a variety of purposes. The ability to make timely decisions based on available data is crucial to business success, clinical treatments, cyber and national security, and disaster management. Additionally, the data generated from large-scale simulations, astronomical observatories, high-throughput experiments, or high-resolution sensors will help lead to new discoveries if scientists have adequate tools to extract knowledge from them.
However, most data have become simply too large and often have too short a lifespan. Almost all fields of study and practice sooner or later will confront this big data problem. Government agencies and large corporations are launching research programs to address the challenges presented by big data. Visualization has been shown to be an effective tool not only for presenting essential information in vast amounts of data but also for driving complex analyses. Big data analytics and discovery present new research opportunities to the computer graphics and visualization community. It aims to highlight the latest advancements in solving the big data problems via visual means. 

4) Cloud Computing in Science and Engineering

Cloud computing has emerged as a dominant paradigm, widely adopted by enterprises. Clouds provide on-demand access to computing utilities, an abstraction of unlimited computing resources, and support for on-demand scale-up, scale-down, and scale-out. Cloud platforms are also rapidly becoming viable for scientific exploration and discovery, as well as education. As a result, it is critical to understand application formulations and usage modes that are meaningful in such a hybrid infrastructure, the fundamental conceptual and technological challenges, and ways that applications can effectively utilize clouds.
The goal is to explore how cloud platforms and abstractions, either by themselves or in combination with other platforms, can be effectively used to support real-world science and engineering applications. Topics of interest include algorithmic and application formulations, programming models and systems, runtime systems and middleware, end-to-end application workflows, and experiences with real applications.

5) Mobile Computing Meets the Cloud

It could be argued that two of the most important technological developments of the last few years are the emergence of mobile and cloud computing. By shifting the hardware and staffing costs of managing computational infrastructure to third parties such as Google, Microsoft, or Amazon, cloud computing has made it possible for small organizations and individuals to deploy world-scale services; all they need to pay is the marginal cost of actual resource usage. At the same time, the deployment of 3G and 4G networks, the rapid adoption of feature-rich smartphones, and the growing integration of computation into consumer products such as cars and home appliances, have brought mobile and pervasive computing into the mainstream.
The aim is to explore the intersections of these two trends. Mobile and embedded devices make it possible for users to access cloud-based services and data anywhere and anytime, extending their reach into everyday life. Simultaneously, cloud computing platforms are a natural fit to remedy the lack of local resources in mobile and pervasive devices, while enabling resource-intensive next generation applications. We invite original and high-quality submissions addressing all aspects of this field, as long as the connection to the focus topic is clear and emphasized. 

6) Internet Censorship and Control

The Internet is a battleground where fights for technical, social, and political control are waged, including between governments and their citizens, separate governments, and competing commercial interests. These fights take many forms, including Internet filtering versus circumvention, surveillance versus anonymization, denial of service attacks and intrusion attempts versus protection mechanisms, and on- and offline persecution and defense of online activists. These battles impact and are impacted by the Internet's technical structure. As the Internet continues to embed itself into our world, its structural changes will have an increasing effect on our social and political structures, and our social and political structures will have increasing impact on the Internet's technical structure. It explores the technical, social, and political mechanisms and impacts of Internet censorship and control.

7) Interactive Public Displays 

Recent trends show an increasing prevalence of interactive displays of varying sizes in public and urban life. With their prominent visibility and the integration of diverse methods for interaction, they can offer new opportunities to enrich user experiences beyond the personal sphere, for instance in public knowledge institutions such as museums and libraries, or integrated within public plazas or architectural facades. The public context with its social and cultural particularities and constraints provides a large variety of intriguing but challenging settings and use-case scenarios for interactive displays of varying sizes. It focuses on research that addresses the opportunities and challenges around public indoor and outdoor urban display installations. 

8) Next-Generation Mobile Computing

Ubiquitous, pervasive mobile computing is all around us. We use mobile computing not only when we interact with our smartphones to connect with friends and family across states and countries, but also when we use ticketing systems on a bus or train to work or home, purchase food from a mobile vendor at a park, watch videos and listen to music on our phones and portable music playing devices. In other words, mobile computing is not only the interaction of smart phones with each other. Any computation system that is expected to move and interact with end users or other computational systems despite potential changes in network connectivity—including loss of connectivity or changes in type of connectivity or access point—participates in mobile computing infrastructure, and the number of such systems is expected to grow significantly each year over the coming decades.
Many of these systems in urban areas take advantage of robust networking infrastructure, gigabit bandwidth backbones, high-speed relays, and unlimited power and recharging capabilities. However, many of these systems operate within degraded network, power, or computing environments, such as for first-responders in a catastrophe, mobile phone users in remote regions or in countries where communication infrastructure is degraded or even millions of people watching fireworks along a river and overwhelming the local networking infrastructure in a major metropolitan area. IEEE Software seeks submission of articles that explore the next generation of mobile computing within the contexts of mission-critical scenarios, quality-of-service differentiation, and resource constraints. 

9) 3D Imaging Techniques and Multimedia Applications

With the advances in sensing, transmission, and visualization technology, 3D information has become increasingly incorporated into real-world applications—from architecture to entertainment, manufacturing, and security. Integrating depth perception into such application can help present an even richer media interface. For example, in immersive telecommunication, spatialized audio and 3D parallax increases the effectiveness of communication; in medicine, 3D instrument tracking enables more precise and safer operations; and new low-cost 3D cameras are starting a new chapter in interactive gaming and human-computer interaction.
One of the fundamental requirements of these applications is the estimation of scene depth information. The extraction of 3D information has been studied in the field of computer vision for more than three decades, but it remains a challenging problem, in particular under unconstrained environments that can include variable lighting, specular and deforming scene surfaces, and occluded objects, among other things. Multimedia researchers must account for imperfect depth information when designing their systems, making this a unique research opportunity.  Overview of recent rapid advances in 3D acquisition systems and the many multimedia applications that can benefit from 3D integration and understanding.

10) Safety-Critical Systems: The Next Generation

Safety-critical computer-based systems are woven into the fabric of our lives. These days, they can't be safe without being secure—yet security is just one of many challenges. These systems must be trusted to work adequately given user behavior, system interactions, changing environment and expectations, organizational turbulence, regulatory caution, routine component and operator failure, the complexity of international projects, and adaptation and refurbishment. In addition, there are the security-related issues such as intentional, malicious attacks and supply-chain risks.

11) Reliability

Over the past decade, designers have sought after efficient design points with respect to power, performance and cost. Of these, power has undoubtedly emerged as a first-order design challenge. In the coming era, this challenge may be subsumed by the challenge of building robust and reliable systems. As technology advances, susceptibility of systems to transient errors, such as timing violations, parameter variations, aging and infant mortality, is steadily increasing. Without innovations in the areas of microprocessor and software reliability, future systems may face continuous failure. Thus, new computing paradigms are required that incorporate adaptive techniques at both the hardware and software layers to ensure robust and resilient execution. The system, as a whole, must dynamically detect and recover from errors to meet historically established high reliability standards without exceeding power budgets and cost constraints, and violating performance targets. Topics related to reliability that span the spectrum of layers in the system stack, from device, circuit and architecture design to the role of software in enabling robust and reliable computing. 

12) Haptics in Rehabilitation

Robotic devices have been shown to be effective at delivering the intensive and repetitive therapy that is known to induce brain plasticity and foster restoration of motor coordination after stroke, spinal cord injury, and other neural impairments. Engagement of the sensorimotor system, including haptic feedback to the participant during rehabilitation, is an important factor in regaining motor control. Further, haptic feedback can enhance the natural control, utility, and efficacy of advancement of prosthetic and orthotic devices that restore mobility and manipulability to lower- and upper-extremity amputees.  However, advanced prosthetic devices, for example, have decoupled the normal afferent-efferent loop and rely heavily on visual feedback to the amputee for control in the absence of haptics. The science and technology of haptics thus has great potential to affect the outcomes of rehabilitation and adoption of advanced prosthetic and orthotic devices. About understanding the role of touch in sensorimotor coordination, including rehabilitation of motor deficits and use of advanced prostheses and orthoses. 

13) Multicore Memory Coherence

As we enter an era of large multicores, the question of efficiently supporting a shared memory model has become of paramount importance. Massively parallel architectures lacking coherent shared memory have enjoyed great success in niche applications such as 3D rendering, but general programming developers still demand the convenience of a shared memory abstraction.
Efficiently using a message passing interface requires that the individual computation tasks must be relatively large to overcome the communication latencies, and it becomes difficult to use MPI at the fine-grained level when fast on-chip communication is available. Higher-level mechanisms like MapReduce or shard-based databases are popular in particular application domains but researchers have not yet efficiently applied them at the chip/node level.


Wednesday, May 22, 2013

Books for CSIR NET Computer Science

Exam
  • Discrete Structures
  • Computer Arithmetic
  • Programming with C and C++
  • Data and File structures
  • Relational Database Design and SQL
  • Computer Networks
  • System Software and Compiler
  • Operating System
  • Software Engineering
Books on Discrete Structures
  • Elements of Discrete Mathematics by C.L.Liu
  • Applied Discrete Structure for Computer Science by Alan Doerr and Kenneth Levassur
  • Discrete Computational Structure by Korfhage R.R
  • Discrete Mathematical Structure for Computer Science by Bernard Kolman & Robert C Busy
Books on Computer Arithmetic
  • Computer System Architecture by Morris Mano
  • Digital Logic and Computer Design by Morris Mano
Books on Programming with C and C++
  • ANSI C by Balagurusamy
  • C + + Printer Plus, Stephen Parata, Galgotia
  • The Annotated C + + Reference Manual, Manaret Ellis & Bjarne Strousstrup.
  • Object Oriented Programming in C + + by Robert Lafore, Galgotia
  • An Introduction to the OOP by K.V. Witt, Galgotia
  • Jamsa’s 1001 C/C + + Tips, by Kris Jamsa, Galgotia
  • A  Treaties on Object Oriented Programming Using C + + by B. Chandra
Books on Relational Database Design and SQL
  • Fundamental of Database Systems by R. Elmasri; S. Navate; Benjamin Cummings;
  • Introduction to database systems   by C. J .Date
  • Database system concept    by Korth
  • Principles of Database Management by James Martin
  • Relational database design for Microcomputers Application by Jackson
  • Database Management Systems   by Bipin Desai
Books on Data and File structures
  • Data Structure by Tremblay & Sorrenson
  • Fundamentals of Data Structure by S. Sawhney & E. Horowitch
Books on Computer Networks
  • Computer Networks by A. S. Tanenbaum
  • Modeling and Analysis of Computer Communication Networks by J.F. Hays
  • Data Network by D. Bertsekas and R. Gallager
  • Internet Working With TCP/IP by D.E. Comer
  • Local Area Networks by G. E. Keiser
  • Data and Computer Communication by W. Stalling
Books on System Software and Compiler
  • Compiler Construction - D.M.Dhandhere
  • Compiler Writing - Tremble-Sorenson
  • The Essence of Compilers by Hanter
  • Computers: Princ, Techniques cools by Aho
Books on Operating System
  • Operating System Concepts by James L. Peterson & A. Silberschatz
  • Modern Operating Systems by Andrew S. Tenenbaum
  • An Introduction to Operating Systems by Dietel H.M
  • Systems programming & operating systems by Dhamdhere
  • Operating System by Achyut Godbole
  • System Programming & OS by D.M. Dhamdhere
  • Operating System by Galvin
  • LAN Operating Systems by Michael Budnick L.,Et Al
Books on Software Engineering
  • Software Engineering – A Practitioners Approach by Roger S. Pressman
  • An Integrated Approach to S/W Engineering by Pankaj Jolote
  • Software Engineering – A Programming Approach, by D. Belie I. Moray, J. Rough
  • Software Testing Techniques by Barrios Bier
  • Software Engineering Concepts-Richard Fairley
These books help one to gain knowledge in core areas of computer science. Systematic preparation using these reference books will help the candidate to score well in the exam. There are also e-version of some of these books available for reference.

UGC NET in Computer Science

Exam pattern

The University Grants Commission National Eligibility Test has recently introduced a new exam pattern. All the questions will be multiple choice objective types. There will be 60 questions in paper 1. Of these candidates are required to attempt only 50 questions. Paper 2 and Paper 3 comprise of fifty and seventy five questions respectively. Candidates are required to answer all questions in these sections. The maximum marks allotted for Paper 1 and Paper 2 is two hundred. Paper 3 will contain questions for a maximum of 150 marks. There is no negative marking in this exam. Candidates are required to score a minimum of 40 % marks in paper 1 and paper 2 so as to clear the cut off. 50 % marks is required to qualify paper 3.

Reference books for UGC NET Computer Science
  • UGC University Grants Commission NET/SET for Lectureship Exam Paper I (Compulsory) - As per new syllabus by GKP
  • UGC NET/JRF/SLET Teaching & Research Aptitude (General Paper-I) by Lal Jain, K. C. Vashistha
  • UGC NET Digest Teaching and Research Aptitude (General Paper - I) by Dr. M. L. Kamlesh
  • UGC - JRF & Lectureship Paper I Teaching and Research Aptitude by Dr. M S Ansari
  • Discrete Mathematical Structures by Baker
  • Computer System Architecture by M.Morris Mano
  • Computer Organisation by Karl Hamachar,Zaky
  • DBMS by Raghu Rama Krishnan
  • Fundamental Of Databse System by Navathe
  • Database Concepts by Korth
  • Intro To Datastructures  By Trembley
  • Fundamentals Of Data structure By A M Padmareddy
  • Data communication by Forouzan
  • Unix Programming by R.Stevensons
  • Theory Of Langauages by Aho Ullman
  • System Programming by Jhon J Donovan
  • Software Engineering Concepts by Pressman Or Somerville
  • Principles Of Compiler Design by Aho Ullman R.Sethi
  • Operating System Concepts by A.Galvin
  • Neural Network Fundamentals With Graphs ,Algorithms by N.K.Bose ,P.Liang
  • Introduction To Algorithms by Coreman
  • Fundamental Of Algorithms by Sahani & Others
  • Computer Networks by Leon Garcia,Widja
  • Computer Graphics C Version by H.Backer
  • Comipiler Construction by D M Dhamdhere
  • Finite Automata And Languages by Am Padmareddy
Apart from these books, candidates are advised to refer textbooks studied during the Bachelor’s and Master’s programme in Computer Science. Besides this, candidates can also refer journals and websites on related topics for a more comprehensive overview.

On examining the previous year papers, it has been observed that the following pattern has been followed in the Paper-II for Computer Science

Subject No. of Questions
Discrete Structures/ Mathematics 5
Computer Arithmetic 5
Programming in C & C++ 5
Relational DB Design & SQL 5
Data & File Structures 5
System Software & Compilers 5
Operating Systems 5
Software Engineering 5
Computer Networks 5
Current Trends & Technologies 5
Total Questions 50


To clear the paper-II a candidate must acquire 40 marks. You can select any six subjects of your choice and prepare these subjects  thoroughly to aim for an attempt of 60 marks. I have cleared NET in CS by following this strategy, So I hope it will work for others too.
Books recommended for the paper II
Most of the books that are recommended here contain large number of solved and unsolved problems. You must focus on the questions given at the back of chapters. In addition to these GATE( Computer Science) entrance test preparation book will be a good support to practice questions.
Subject Books
Discrete Structures/ Mathematics
1. Schaum's Outline Series, Discrete Mathematics.
2. 2000 Solved Problems in Discrete Mathematics, Schaum's Outline Series.
3. Discrete mathematical structures with applications to computer science,Jean-Paul Tremblay,R. Manohar.
Computer Arithmetic
1. Structured Computer Organization, Andrew S. Tanenbaum.
Programming in C & C++
1.Schaum's Outline of Programming with C,
Byron Gottfried.
2.Schaum's Outline of Programming with C++, John Hubbard
3.Let us C solution by Yashwant Kanetkar
4.Test Your C Skills - Yashavant Kanetkar
Yashwant Kanetkar
Relational DB Design & SQL
1. An introduction to database systems,C. J. Date
2.Schaum's Outline of Fundamentals of Relational Databases.by Ramon Mata-Toledo
Data & File Structures
1. Schaum's outline of theory and problems of data structures, Seymour Lipschutz
2. The Art of Computer Programming, Donald E. Knuth.
3. Data Structures and Algorithms, Alfred V. Aho, Jeffrey D. Ullman, John E. Hopcroft.
System Software & Compilers
1. Systems Programming and Operating Systems, D M Dhamdhere.
Operating Systems
1. Operating System Concepts, Silberschatz, Galvin, Gagne.
2. Operating Systems: Internals And Design Principles, Stallings
Software Engineering
1. Software engineering, Ian Sommerville.
2. An integrated approach to software engineering, Pankaj Jalote
3. Software engineering a practitioners approach - Roger S Pressman
Computer Networks
1. Computer Networks, Andrew S. Tanenbaum
2.Computer Networks, Behrouz Forouzan, Firouz Mosharraf
Current Trends & Technologies
Study about latest trends in computer Networks, Mobile computing, data mining and warehousing and the e-projects that are being initiated in India.
 

Tuesday, May 21, 2013

Intel Awards Winner 2013



Ionut Budisteanu, 19, of Romania was awarded first place for using artificial intelligence to create a viable model for a low-cost, self-driving car at this year's Intel International Science and Engineering Fair, a program of Society for Science & the Public.

Ionut said his research addresses a major global issue. In 2004, car accidents caused 2.5 million deaths worldwide1, and 87 percent of crashes resulted from driver error2. With 3-D radar and mounted cameras, Ionut created a feasible design for an autonomously controlled car that could detect traffic lanes and curbs, along with the real-time position of the car -- and it would only cost $4,000. He received the Gordon E. Moore Award of $75,000, named in honor of the Intel co-founder and fellow scientist

Videos link click here


Henry Lin, 17, of Shreveport, La. also received the Intel Foundation Young Scientist Award of $50,000. By simulating thousands of clusters of galaxies, Henry has provided scientists with valuable new data, allowing them to better understand the mysteries of astrophysics: dark matter, dark energy and the balance of heating and cooling in the universe's most massive objects.
 
Videos link click here

Eesha Khare is 18 years old, she starts college in the fall, and because of her, your next phone might charge in 30 seconds instead of 6 hours. Khare developed a super capacitor that is small enough to fit inside a phone. Super capacitors, which store lots of energy in a small space, are not new, but Khare's invention greatly improves on what's currently available, because her super capacitor charges mush more quickly, can theoretically be recharged 10,000 times, compared to 1,000 for a standard phone battery capacitor and is small enough to fit inside of a cell phone battery. It is also flexible enough to work on clothing and other non-flat surfaces.

"I developed a new supercapacitor, which is basically an energy storage device which can hold a lot of energy in a small amount of volume," Khare told KPIX 5.
 
Eesha Khare's invention could spark a technology and engineering revolution: battery life and charge speed are a major limiting factor with phones, computers and electric cars. Furthermore, the need to eventually replace the battery in fully electric cars makes cars such as the Tesla potentially less environmentally friendly than a hybird, like the Prius. A big upgrade in battery technology is what's needed to make the electric car the environmental slam dunk that many hope for.
 
More research and development is needed to get Eesha Khare's invention into your next phone, but a research breakthrough like this is just what's needed to get the mobile tech giants to invest in developing the first instantly (or close enough) charging phone.

Khare received $50,000 as an award from the Intel International Science and Engineering Fair. The best news of all? Khare's invention didn't even take first place. That went to Ionut Budisteanu, 19, of Romania, who Intel said used "artificial intelligence to create a viable model for a low-cost, self-driving car."
May these amazing kids go onto long careers of inventing more amazing devices, and may your next car be electric, fast-charging and self-driving.

Videos link click here

Saturday, May 4, 2013

3G Data plan

BSNL 3G Prepaid Data Special Tariff Vouchers (STVs)

Data STV in Rs.(Inclusive service Tax) Day/Any time usage in MB Night * usage in MB Total bundled free Usage in MB Validity (days)** Data Charges in Rs./10KB*** (except APN 'bsnlstream') Data Charges in Rs./MB***
(For APN 'bsnlstream)
25 100   100 3 0.02 0.25
50 200   200 15 0.02 0.25
100 300   300 30 0.02 0.25
120 250  1250 1500 30 0.02 0.25
151 1000 -- 1000 7 0.02 0.25
250 1000 -- 1000 30 0.02 0.25
600
3000
3000 90 0.02 0.25
450 2000 -- 2000 30 0.02 0.25
599 3000 4000 7000 30 0.02 0.25
750 5000 -- 5000 30 0.02 0.25
1299 10000 10000 30 0.02 0.25
3300 30000 30000 90 0.02 0.25
*11.00 PM to 07.00 AM
** This will increase the validity of main and dedicated accounts both.
*** Data charges beyond free usage shall be deducted from the available balance in his main account. Free data usage is available both from home LSA and while roaming. 
Note: In case of STVs/Data RCVs, the circle can suitably adjust the MRP in the price band up to Rs.5 (+/-) of price mentioned in the website, considering the technical feasibility.  

 

RELIANCE 3G DATA PLAN 


Daily / Monthly Plan

           
How To Activate
Packs MobileNet Plans Charges Free Quota Overage Charges Validity (Days) Circle SMS Keywords SMS Keywords USSD Strings
Day Pack 3G MobileNet 10 Rs.10 30MB 3p/10KB 1 day ALL 3G Circles MN10 to 53739 MN10 to 51111 *565*010#
Three Day Pack 3G MobileNet 30 Rs.30 75MB 3p/10KB 3 days ALL 3G Circles MN30 to 53739 MN30 to 51111 *565*030#
Weekly Pack 3G MobileNet 45 Rs.45 150MB 3p/10KB 7 days ALL 3G Circles MN45 to 53739 MN45 to 51111 *565*045#
Monthly Pack 3G MobileNet 97 Rs.97* 300MB 3p/10KB 30 days ALL 3G Circles MN97 to 53739 MN97 to 51111 *565*097#
Monthly Pack 3G MobileNet 198 Rs.198* 500MB 3p/10KB 30 days ALL 3G Circles MN198 to 53739 MN198 to 51111 *565*198#
Monthly Pack 3G MobileNet 247 Rs.247* 1GB Free Data + 150 Talk time (Local & STD Calls only) 3p/10KB 30 days ALL 3G Circles MN247 to 53739 MN247 to 51111 *565*247#
Monthly Pack 3G MobileNet 448 Rs.448* 2GB Free Data + 300 Talk Time ( Local & STD calls only) 3p/10KB 30 days ALL 3G Circles MN448 to 53739 MN448 to 51111 *565*448#
* All 30 days packs are on auto renewal

 

AIRCEL 3G DATA PLAN 

 Pick your plan
MRP
(Rs.)
Validity
(Days)
3G/EDGE3G(MB)2G(MB)Data speed after FUPAvailable
for
 
82Unlimited606064kbpsMobile Only
173Unlimited10020064kbpsMobile Only
3710Unlimited20020064kbpsMobile Only
12828Unlimited500102464kbpsMobile & Dongle
19830Unlimited1024UL64kbpsMobile & Dongle
39930Unlimited2GBUL64kbpsMobile & Dongle
69730Unlimited5GBUL64kbpsMobile & Dongle
99730Unlimited10GBUL64kbpsMobile & Dongle
*The performance and speed of data browsing is dependent on network usage patterns. Post reaching fair usage limit, 3G data browsing/downloading speed may be reduced up to 64 kbps for maintaining quality of services as per discretion of Aircel.
**Plans for dongles start from Rs.128 and work on mobiles as well.

 

AIRTEL 3G DATA PLAN 

To subscribe to a 3G pack that suits you, SMS 3G to 121 or call 12134
 
Pack Type
Maximum
Service
Charge
Prepaid  Postpaid
Plan Benefit Validity Bill Shield Value (Postpaid only) Charges Post
consumption
of Plan data
benefit (reset
every
recharge)
Charges Post
consumption
of Plan data
benefit (reset
every every
bill cycle)
Sachet Rs.8 - 30 min 1 day NA Rs 3/min NA
Rs.45 - 150 MB 7 day   3p/10KB NA
Standard Rs.101 Rs.100 300 MB 30 days Rs.750 3p/10KB 3p/10KB maximum upto Rs 750
Rs.250 Rs.250 1 GB 30 days Rs.1000 3p/10KB maximum upto Rs 1000
Rs.451 Rs.450 2 GB 30 days Rs.1500 3p/10KB maximum upto Rs 1500
Rs.751 - 4 GB 30 days    
FlexiShield - Rs.675 3.1 GB 30 days   After 3.1 GB, VBC of 2p/100KB upto a max shield (amount) of Rs 2000. Post hitting the shield value, enjoy free unlimited browsing at 20Kbps speed, validity 30 days.
High Value Rs.1500 Rs.1500 10 GB 30 days Rs.5000 3p/10KB 3p/10KB maximum upto Rs 5000
Unlimited Browsing Pack Rs.751 Rs.750 4 GB 30 days     Unlimited usage at controlled speed (@ 80 kbps) beyond the in-built 3G usage
Rs.855 Rs.850 5 GB 30 days    
Rs.950 Rs.950 6 GB 30 days    
Rs.1255 Rs.1250 8 GB for postpaid & 9 GB for prepaid 30 days    
Rs.1555 - 12 GB 30 days    
Volume Based Charging Packs
Pay as you go 0 0   - Rs.1000 3p/10KB 3p/10KB































































































































                                                  

Monday, April 29, 2013

Indian Language software

NHM Writer 1.5.1.1

  • Write in 10 Indian languages such as Assamese, Bengali, Gujarati, Hindi, Kannada, Malayalam, Marathi, Punjabi, Sanskrit (Special Thanks : Kaanthalagam, Chennai), Tamil & Telugu
  • Works in all the browsers like Google Chrome, Firefox, Safari, Internet Explorer, Opera and others
  • Fast, Compact and Effective software with size less than 1 MB
  • Enables "Regional Language Support" without need of "Windows CD"
  • Works with Windows 2003/XP & Vista
  • "Windows Text Services" for smooth typing of Unicode in MS Office applications
  • Context sensitive key preview & On-Screen Keyboard for learners
  • Treats Backspace as Undo while Typing, that ensures your speed
  • Extendable to more encodings & Keyboard layouts for any language
and much more.

NHM Writer How to Use ? - Right Here!

For users who have NHM Writer already installed, please follow the steps below to install the new version.
  1. Close NHM Writer application, if it is running.
  2. Uninstall the previous version.
  3. Install the current new version.

 It's Free Software Download here

Sunday, April 28, 2013

Study Material For LIC Assistant Administrative Officer

LIC AAO exam preparation books

The following books are suitable for candidates who are preparing for LIC AAO Exam 2013.



You can Buy these Books Online directly from Online Mega Book store Flipkart.com. These books may be available in the market, but Flipkart.com is offering these books at very discounted rate. So avail this opportunity to Buy Books Online right now. You can order these Books online at flipkart.com through one of the following two options:

1. NET Banking, Credit/Debit/ATM Card

2. Cash on Delivery.So you will have to Pay when you get it at your Door-Step.

Previous Question paper download here.